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教育王國 討論區 國際學校 STEM vs STEAM
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STEM vs STEAM [複製鏈接]

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243
1#
發表於 17-12-5 21:31 |只看該作者 |倒序瀏覽 |打印
其實揀那些IS行STEAM教育係咪好過STEM?我見有學校既介紹有sell STEAM
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352
2#
發表於 17-12-5 22:35 |只看該作者
gv2017 發表於 17-12-5 21:31
其實揀那些IS行STEAM教育係咪好過STEM?我見有學校既介紹有sell STEAM

STEM or STEAM, just gimmick in HK.

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凝聚態    發表於 17-12-5 22:46

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147
3#
發表於 17-12-5 22:50 |只看該作者

回覆樓主:

STEM + Art = STEAM
STEAM多埋art, 梗係好D架, 好多學校都開始行STEAM

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65
4#
發表於 17-12-5 22:54 |只看該作者
hwlee73 發表於 17-12-5 22:50
STEM + Art = STEAM
STEAM多埋art, 梗係好D架, 好多學校都開始行STEAM
同意,培養藝術感對小朋友的發展同創意都有很大幫助。

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1402
5#
發表於 17-12-5 23:14 |只看該作者
MewB 發表於 17-12-5 22:35
STEM or STEAM, just gimmick in HK.

Just gimmicks?? Just Hk?????

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3468
6#
發表於 17-12-5 23:19 |只看該作者
hwlee73 發表於 17-12-5 22:50
STEM + Art = STEAM
STEAM多埋art, 梗係好D架, 好多學校都開始行STEAM

香港有邊間學校系無 art 課堂?


1878
7#
發表於 17-12-5 23:41 |只看該作者
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463
8#
發表於 17-12-6 08:21 |只看該作者
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147
9#
發表於 17-12-6 09:21 |只看該作者
本帖最後由 hwlee73 於 17-12-6 09:23 編輯

回覆 kwunpa 的帖子

有興趣可以上網搵呢篇文章了解多D STEAM同傳統美術科既分別~我節錄左俾大家參考下



STEAM教育對學生創新素養的影響及其實施策略


“與傳統的分科教學不同,STEAM教育將相關的課程進行有機交叉融合,相互協調作用,形成一個知識體系,並將其應用於實際的問題解決之中。

STEAM教育強調通過整合科學、技術、工程、數學和人文藝術等多個學科、多個領域的知識與技能,在傳統上相互分離、各成體系的學科中間建立一座溝通的橋樑,使學生學習的分專業的、零碎的知識變成一個相互聯繫、相互統一的整體,讓他們能從完整、系統的視角去認識世界,認識社會。


在實現這些目標的同時,避免了傳統分科教學所存在的知識割裂現象,有利於學生形成跨學科或交叉學科的綜合素養[7],有利於實踐創新素養的形成。


() 從跨學科、跨領域的角度培養學生的創新素養

STEAM教育強調將科學、技術、工程、人文藝術和數學等多個學科進行交叉融合。為此,學校可以通過應用現代信息技術、調整課程安排、編寫校本教材等途徑開展教育教學活動進而促進學生的創新素養發展。

首先,應用現代信息技術有助於教師向學生提供多樣化教學容,還可以使學生對於課程的理解加深,對於問題的感知更加深刻,幫助學生進行STEAM相關的學習,促進學生創造性的問題解決;

其次,學校應該提供豐富的課程設置以滿足不同學生的需求,同時設置嚴格的專業要求以控制學習質量,在這些前提下給予學生自主的學業選擇,幫助學生確定符合自己特長、興趣和個性的方向[23]

再次,學校可以結合地域特點和自身特點,開發地方與校本課程資源,就機械人、陶瓷器工藝、水過濾、霧霾防治等主題開設具有地方文化特色的科技設計製作課程和校本實踐活動課程,甚至編寫能體現本地、本校文化特色的相關教材等。

通過上述多種方式實現的多學科領域交叉融合,必將對創新型人才的培養起到重要的作用。

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26427
10#
發表於 17-12-6 10:05 |只看該作者
hwlee73 發表於 17-12-6 09:21
回覆 kwunpa 的帖子

有興趣可以上網搵呢篇文章了解多D STEAM同傳統美術科既分別~我節錄左俾大家參考下:fu ...
講就天下無敵......在結合前若未掌握基礎知識,何來融合。
當年討論通識、到現在STEM/STEAM, 都是教育界的一些晃子花招。
傳統的學習就是"相互分離"、各成體系"、"知識割裂",莫非以推動STEM/STEAM為招萊的,才可以培養創新型人才?

點評

凝聚態    發表於 17-12-6 12:08
凝聚態    發表於 17-12-6 12:06

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352
11#
發表於 17-12-6 10:23 |只看該作者
Radiomama 發表於 17-12-6 10:05
講就天下無敵......在結合前若未掌握基礎知識,何來融合。
當年討論通識、到現在STEM/STEAM, 都是教育界的 ...

STEM or STEAM is just gimmick for certain newly established schools in HK or learning institutes in the market to lure business.  it may be eye-catching to certain parents.  but if for the benefit of academic development, it is still the basics that counts most - Maths, language and writing ability.

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917
12#
發表於 17-12-6 11:39 |只看該作者
Agree it is only gimmicks...

Another way to repackage what's already on the plate for a long long time.

Not bad for raising awareness though.  Before this enthusiasm for STEM, I thought Hong Kong students/parents have already abandoned maths and sciences for language.

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3468
13#
發表於 17-12-6 17:22 |只看該作者
當然系 gimmick。
美國點解近年要搞 STEM?系因爲他們發覺美國中小學的數理水平比起東亞地區(包括香港)太差,他們不想失去科學大國地位,不想他們的學生落後於東亞學生,所以在中小學推行 STEM。換句話説,美國搞 STEM 是學香港(及其他東亞國家)。香港教育局岸居居,見美國興,又跟人搞大龍鳳,又唔知人地系因爲香港學生數理好才要搞 STEM , 而家就調轉頭學人地;仲每年比幾億中小學搞 STEM,大部分就其實落灑D所謂 供應商度。

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147
14#
發表於 17-12-7 10:39 |只看該作者
gimmick 又好,大龍鳳又好,了解多D最好~ 不妨參考一下多D research~

The Importance of STEAM Learning

If you are familiar with the technology or educational sectors, you have undoubtedly heard that STEM, which is educational focus in science, tech, engineering and math, is being changed to STEAM, to include the arts. This is an initiative that is being accepted on an increasing scale by institutions, corporations, and education and tech professionals,and we here at Vidcode are totally on board.

STEAM learning is such a hot topic right now, and STEM/STEAM related careers are in such high demand that the Federal Government has just extended a provision allowing foreign students that are earning degrees in STEM fields a seven month visa extension, now allowing them to stay for up to three years of “on the job training.”

But why is STEAM so important to teach kids in school today?

The US Department of Education reports that the number of STEM/STEAM jobs in the United States will grow by 14% from 2010 to 2020, growth that the BLS terns as “much faster “ than the national average of 5-8 % across all job sectors.

Computer programming and IT jobs top the list of the the hardest to fill jobs, according to a recent study done by McKinsey. Despite this, the most popular college majors are not STEAM related.
“The number of graduates in the STEM fields is growing. Only .8% annually” according to the same Mckinsey study. So how can we get more kids involved in STEM, and create a strong and able workforce?

By teaching STEAM, of course.

The inclusion of the arts component into STEM makes it more fun to learn, and more approachable to kids. A child who has never seen code or computer science learning will be less intimidated and more engaged if it includes something they are familiar with, like an art component, whether that is learning it on an interface that uses a creative component to teach it, or whether they are learning computer science by actually creating something, like on our platform, Vidcode.

Children need to be engaged in learning, and learn in ways that can hold their attention, the way social media, and internet sites like Youtube do, The easiest way to do this is to make it fun and interesting. The inclusion of arts does this, for a wider range of children. Something like video art tied into code makes learning look more fun, where the student is solving a problem to create a project they love.

Art education allows students to learn things in a more open ended way and make them applicable to real life. Arts and creativity are crucial to the sciences, technology and computer science.They are the tool that allows technology to be usable in real life! Arts are used in website and user interfaces design, advertising, product design and usability, branding and start-up creation among countless other uses, all things that are crucial to STEM learning and careers.

So STEAM education is crucial to educate and prepare the next generation of the American, and global workforce, and to allow this generation to create jobs and grow the economy.

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65
15#
發表於 17-12-7 10:55 |只看該作者
hwlee73 發表於 17-12-7 10:39
gimmick 又好,大龍鳳又好,了解多D最好~ 不妨參考一下多D research~

The Importance of STEAM Learning
So are all IS going to change to STEAM learning?

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147
16#
發表於 17-12-7 11:34 |只看該作者
回覆 kevinyuen08 的帖子

咁我又唔知喎,以我所知有幾間係...CIS, NAIS, ASHK...

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256
17#
發表於 17-12-7 18:35 |只看該作者

回覆樓主

我覺得冇basic knowledge 前就根本唔知咩叫融合。

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349
18#
發表於 17-12-7 19:57 |只看該作者
我相信可以Inspire 小朋友興趣但不用過份迷信功效,除了硬件軟件(指老師培訓、教法)也很重要,參觀過某LS / IS open day, 不是純屬放幾個Robots 在班房就是Stem

點評

hwlee73    發表於 17-12-7 22:38

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38
19#
發表於 17-12-7 22:09 |只看該作者
hwlee73 發表於 17-12-7 11:34
回覆 kevinyuen08 的帖子

咁我又唔知喎,以我所知有幾間係...CIS, NAIS, ASHK...

I just heard of CIS before. What's the other two?

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147
20#
發表於 17-12-7 22:36 |只看該作者
回覆 sebysis 的帖子

ASHK is the one in Taipo called American School Hong Kong, it’s new so not many people know. And NAIS is the one in Lam Tin. I went to their school tours so I know.
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